Problem Solving using Computer and ‘C’ Programming-I Theory Notes
Chapter 1- Problem Solving Aspects
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1.1.
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Introduction to problem solving using computers.
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1.2.
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Problem solving steps.
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1.3.
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Algorithms-definition, characteristics, examples, advantages
and limitations.
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1.4.
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Flowcharts-definition, notations, examples, advantages and
limitations, Comparison with algorithms.
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1.5.
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Pseudo codes - notations, examples, advantages and
limitations.
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1.6.
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Programming Languages as tools, programming paradigms, types
of languages
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1.7.
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Converting pseudo-code to programs.
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1.8.
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Compilation process (compilers, interpreters), linking and
loading, syntax and semantic errors, testing a program.
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1.9
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Good Programming Practices (naming conventions,
documentation, indentation).
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